Open the chest and bureau that are usable and take everything out of them. Go into the next room you come to that contains some chests and bureaus. Take the purple fruits from the kitchen and head south again. Head south and go over the three parallel bridges into the kitchen. Take all the gold out of it then leave the sickroom. Once down in the sickroom go into the first western room and open the chest. Talk to the Sebai and find out everything you can, when he asks if he can keep the wreckage say “yes.” Leave the room and go down into the basement/sickroom located in the room to the west of the Sebai’s room. Walk over the next bridge and you’ll be taken to see the Sebai. ![]() Leave the room, go over the bridge and head west. Search the bureau, chest and cabinet in the west side of the room and take everything out of them. The next time you hear the launch request over the tannoy say “yes.” You will automatically be taken to the take off. Go back to the mess and ask for some more supplies. Go back to Joe and talk to him, show him the gun, then leave. Go back to where you originally entered the service ducts and go back to the cupboard, collect the gun and ammo and return the way you just came. Go back to the COM room and leave through the guarded door. In the COM room look at the console and you will find a gun and some ammo, put this in the cupboard you walked past in the service ducts, making sure you leave all ammo in there as well. Follow the corridor around again until you come across a door with a keypad, use the code 1042 again then walk through the door and go up the ladder. Walk through the open east door and follow the corridor around, walk past the cupboard on the wall and open the door with either switch. In this room you will find a switch in the northwest corner of the room, push the switch and follow the robot through the east door. Walk through the door that opens on the west wall and follow the robot around until you walk through the north door. Go to the opposite corner and manipulate that switch. Go through the door that opens and turn left, go around the corner and manipulate the switch. Walk straight ahead and the door will open, go through the door and step on all four floor plates in the corners of the room. After he’s given you the codes ask him about the service ducts, leave Joe’s room and go into the room opposite, go to the door in the northeast corner and enter the code 1042. Go into the room and talk to Joe, tell him you want to see the COM room. Head north at the pillars and follow the corridor around, walk past the COM then keep walking east until you come to the room occupied by Joe. Leave the storage room, head west and keep walking until you pass three pillars. In the north part of the room you will find some drawers, open them and take the lock pick. Enter the storage room, and go to the right hand side of the room. Leave the storage room and open the door to the next storage room in the east. Leave the room and head east again, go past the mess and into the second storage room, you will find a cupboard in the north west corner of the room, manipulate it and take the lock picks. Look in the top cupboard and collect the cartridges then open the left cupboard and collect the rations. Leave the mess and head west, go past the cross-roads and into the first room on the north side. ![]() Go into the mess and talk to anyone you see in there, after talking to everyone go to the counter and talk to Anne, ask her specifically for some chocolate bars. You’ll soon come across the mess which is situated in the north-east. Leave this room, walk past the news console and head north. Leave the room and go into the next room on the south side, go into the bathroom and you’ll find some rations in the drawers. ![]() Go into the cupboard that’s to the left of the door and take the stimdrink. After you’ve finished talking to her, head east and go into the first room on the south side. Leave the room and talk to Tom’s girlfriend. You start out in Tom’s room, go to the cupboard in the bottom left corner and take everything out of it. This page is an archived version of Albion walkthrough from File:Albion Walkthrough.pdf.
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